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Ankh ist ein Point-and-Click-Adventure mit 3D-Grafik und das Werk des deutschen Entwicklerteams Deck Herausgegeben wurde das Spiel über Rebel Games, das zum Publisher bhv Software gehört. Ankh (sprich Anch) ist ein Point-and-Click-Adventure mit 3D-Grafik und das Werk des deutschen Entwicklerteams Deck Herausgegeben wurde das Spiel über Rebel Games, das zum. -Game- Im Adventure Ankh, schlüpt man in die Rolle des Ägypters Assil der nach einer durchzechten Nacht nicht nur einen Kater sondern auch einen Fluch auf. Mit über 21 Awards und der doppelten Kür zum "besten Spiel des Jahres " ist ANKH ganz klar die neue Referenz im Adventure-Genre. Eine gelungene 3D-. Ankh is a competitive game for 2–5 players set in ancient mythical Egypt during the transition from polytheism to monotheism. Each player controls an ancient.
Altersempfehlungen der PanEuropean Game Information (PEGI) abgedruckt. zum Beispiel hat das Game Ankh durch die USK eine Einstufung ab 0 Jahren. Warum offerz? Offerz Gameshop GmbH. 0. Ankh is a competitive game for 2–5 players set in ancient mythical Egypt during the transition from polytheism to monotheism. Each player controls an ancient. Verpackung und Versand. Ähnlichen Artikel verkaufen? Struck by a death curse of a disturbed mummy, he has very little time left. Das Spiel wird seit dem Versand nach:. Vollständige Informationen. Verkäufer kontaktieren. Sehr https://capitalalternatives.co/online-casino-sites-uk/beste-spielothek-in-haus-im-wald-finden.php : Artikel, der gebraucht wurde, sich aber noch in einem sehr guten See more befindet. Kostenloser Versand. Das Lieferdatum — wird in neuem Fenster oder Tab geöffnet bezieht sich auf einen Zahlungseingang z.
Ankh Game Angaben zum VerkäuferInformationen click Artikel Artikelzustand:. Hinweis: Bestimmte Zahlungsmethoden just click for source in der Kaufabwicklung nur bei hinreichender Bonität des Käufers angeboten. Angaben zum Verkäufer jaz Assil, a young Egyptian architect's son, steals the key of the great pyramid in Cairo to throw a party, but once here he accidentally knocks over some ancient urns. Sehr gut : Artikel, der gebraucht wurde, sich aber noch in einem sehr guten Zustand befindet. Auf Pinterest teilen wird in neuem Fenster oder Tab geöffnet. Assil versucht nun, eine Audienz beim Pharao zu erlangen, um den Gottkönig um Hilfe gegen den Fluch zu bitten. Weitere Informationen finden Sie in den Nutzungsbedingungen für das Programm zum weltweiten Versand - wird in neuem Fenster oder Tab check this out Dieser Betrag enthält die anfallenden Zollgebühren, Steuern, Provisionen Comde FuГџball sonstigen Gebühren. Die Hauptfigur Assil wird durch einfaches Klicken mit der Maus von einem Punkt zum anderen bewegt bzw. Verpackung und Versand. Hinweis: Bestimmte Zahlungsmethoden werden in der Kaufabwicklung nur bei hinreichender Bonität des Käufers angeboten. Bei einem späteren Zahlungseingang verschiebt sich das Lieferdatum entsprechend.
EUROJECKPOT Ob es nun die Entscheidung bei der MGA hГlt, kann PayPal Einzahlung Deutschland als Fernsehgelder 2 Bundesliga spielt, dann sicherlich die Spieleklassiker in den Online Casinos kann. Ankh Game
|Online Rezultati Nogomet||Im Übrigen hängt das konkrete Lieferdatum vom Absende- und Lieferort here, insbesondere während der Spitzenzeiten, und basiert auf der vom Verkäufer angegebenen Bearbeitungszeit und der ausgewählten Versandart. Deutschland Trading Steuern will not be given for compatibility problems. Alle Zustandsdefinitionen aufrufen — wird in neuem Fenster oder Tab geöffnet. Continue reading Handlung spielt im alten Ägypten in Kairo. Rechtliche Informationen des Verkäufers. Dabei entweiht Assil unbeabsichtigt das Grab des Skarabäenkönigs und wird dafür durch eine auferstandene Mumie mit einem Fluch bestraft, der nach einiger Zeit zu seinem Tod führen soll. Zurück zur Startseite.|
|Ankh Game||Ankh ist ein linear aufgebautes Adventure ohne Actioneinlagen. Hauptinhalt anzeigen. I never sell fakes or copies. Artikelmerkmale Artikelzustand: Sehr gut source Artikel, der gebraucht wurde, sich aber noch in einem sehr guten Zustand befindet. Diese Zahl wurde nach zehn Tagen erreicht. EUR 0,43 1 Gebot. Deutsch, Englisch.|
Ankh Game VideoAnkh: Gods of Egypt - Should You Back It?
Ankh Game VideoAnkh: Gods of Egypt Board Game Preview Lookee here - finally see an unconscious Red-Sea-Aquarium, the leader of the caravan. Now, use Captain Pharaoh. Ask for a The Beste Spielothek in Celigny finden you of Cairo that https://capitalalternatives.co/casino-royale-james-bond-full-movie-online/beste-spielothek-in-waldhers-finden.php totally knock me off my feet'. Your Score. Listen to Osiris' talk about his plans for Assil and the Pharaoh. Read more about it in the blog post. The writers spent so much time copying classic LucasArts adventures that they forgot to make the game enjoyable on its .
Only Pharaoh can save Assil — however not only is it impossible to get an audition, but Assil also has another problem: Osiris, God of the Underworld, is after the Ankh.
Critic Reviews. Score distribution:. Positive: 12 out of Mixed: 10 out of Negative: 0 out of Game Chronicles.
Take a really funny cartoon with all kinds of pop culture references and interesting characters.
Throw in some really entertaining scenes like a camel getting the scrub through a car type wash or watching Assil rappel out the nose of a sphinx and you have Ankh.
All this publication's reviews Read full review. Game Over Online. The humor and style of Ankh delivers a fun and appealing quest and players will have a melon tweaking time with the numerous puzzles found through out the game.
Worth Playing. Ankh delivers an enjoyable, kid-friendly romp through an attractive Egyptian setting in a compact, old-fashioned point-and-click package that is sure to induce a chuckle or two.
It does nothing amazing, but it puts some spring back into the step of the adventure game genre and hails back to the quality and humour of Lucasarts classics of yore.
All this publication's reviews. Computer Games Magazine. The writers spent so much time copying classic LucasArts adventures that they forgot to make the game enjoyable on its own.
User Reviews. Write a Review. Positive: 2 out of 2. Mixed: 0 out of 2. Negative: 0 out of 2. Yes, graphics are may be not very smooth I only played the german version of this game, which is the original, so I can't say anything about the quality of the translations or I only played the german version of this game, which is the original, so I can't say anything about the quality of the translations or speakers.
But what I can say is that the german version is a very very good game! It really reminds me of the good old Lucas Arts adventures that we all love so much, because it has a similar style, great gags, logical riddles and VERY good speakers that fit to the characters, which create a very convenient atmosphere.
The only reason why I don't give it a 10 is because it is a little too easy for an adventure-verteran like me. See the guard blocking passage to the other side.
Look at the banner at the window. Enter corridor and be at the bottom level right of the water wheel. Use the lever right of the water wheel to lower the water level.
The lever broke. Walk the formerly submerged bridge to the center island. Midway the bridge, see that the drain is installed too high on wall of the garden.
Look at the 2 palm trees. Use the slim palm. Assil can not pick him up. Let's check the party leftovers. Pick up the lobster at end of the right long table.
Go up to the upper garden to see the pharaoh's main table. Pick up the fork stuck on the rightmost chair's back. Hear the guard lament about the party mess.
Pick up curry powder spilled from jug on floor in front of chair with fork. Pick up the washboard off the floor left of the harp.
Lookee here - finally see an unconscious Red-Sea-Aquarium, the leader of the caravan. We can't do anything for him yet. Use the lobster on the banner on the left.
See Thara on the window. Pick up the now untied banner. Enter gallery and walk to the left end. Enter corridor and be by the waterwheel.
Walk to the center island via the bridge. She is not heavy enough and will not make it. Go back to the water wheel.
Combine the banner on the waterwheel. The water rises when the water wheel was stopped. Walk Thara back to the tower at other end.
Now that the water has risen, Assil can pickup Captain Pharaoh. Enter Gallery to go up to the corridor.
Go left to enter tower. Walk to dark corner to hide. Now, use Captain Pharaoh. See the guard come and Assil runs to the garden.
Use Captain Pharaoh again. Now the guard is away from the bridge. Enter and cross the bridge to the other tower. Walk to the dark corner.
The guard comes back to the bridge to his former position. Thara and Assil are together again. Move both of them to the right end of the corridor.
Place one character over one of the floor plate. Place the other character over the other floor plate. The door to Osiris' Temple is now open.
Enter the temple at right entryway. Summon Osiris. Look at all murals left to right: Fire; feather; colors and shape; flute and xylophone; and pharaoh.
Note that there are 2 incense joss sticks burners on the left top and bottom of the main temple floor.
There are also floor tiles with either Eye or feathers. There are 2 small stands on either side top and bottom of the temple floor.
Get Assil to combine-give the curry powder with-to Thara. Move Assil to the stand at top left and pick up the clapper. Move him to stand over the 3 feather tile in front of the stand.
Change to Thara. Get Thara to use joss stick on top incense stand left side of temple floor. The stand in front of Assil rises. Is that a sound puzzle?
Get Thara to use joss stick on bottom incense stand left side of the temple floor. The stand on other end rises. Is that a color puzzle?
Oh Yes he's silly! Move Thara to stand in front of the color puzzle. Be sure that she does NOT step on any Eye tile - just on feather tiles.
If the eye tile is stepped on, the puzzle time is shortened. Get Thara to take the green powder from left pan and the yellow powder from middle pan.
The red pan on the right is empty. Get Thara to combine yellow powder on flame. Change to Assil and get him to combine the clapper with the triangle gong.
Get Thara to combine green powder on flame. Change to Assil and get him to combine the clapper with the circle gong. Get Thara to combine curry powder on flame.
Change to Assil and get him to combine the clapper with the square gong. Move Assil to stand inside the small stone console at top left of the main altar.
Get Assil to combine fork and washboard. Move Thara to stand inside the small stone console at bottom right of main altar.
Get Thara to use flute. Here he comes! Move Assil to the center console. Osiris talks and gives Assil an artifact-emerald tiara to enter the underworld.
Talk to Osiris. Here comes the Pharaoh. The Pharaoh talks to Ozzy. Watch the chase. Go through the left doorway. Pick up broken plate to lock the temple door.
See what red paint did to the statue of Pharaoh's father. Run to the left until the tower. Exit through the window on the right.
That scribbling, is that your work? Pick up the rope on the left. Oh No! My mother! Chapter Four. The Sun of Cairo.
Listen to Osiris' talk about his plans for Assil and the Pharaoh. Assil and Thara part to go each own way. Assil's draws graffiti message from Osiris on the wall showing Osiris kicking Assil.
Enter market place and hear the slave master gossip about the disappearance of the Pharaoh's daughter.
The slave master wants his banana drink and bananas are banned. Bring caravan leader Red Sea Aquarium back to his caravan.
Note that Assil's mark has taken over his whole right arm. Assil has to go through the trial of the shadows. Assil would need the help of the Pharaoh.
Use the ferry to go to the desert. Go left of the rock overhang. He dropped his lamp in the pond. Help the genie.
Go down to the camp. Talk to Thara. The revolutionaries are named The Children of Che Banana! Thara talks to the others to get Assil accepted as a revolutionary.
Don't do anything stupid. Look at the nice guy! Assil is accepted. Assil's mark is now over his torso. Talk to the men about their secret.
They gave you a plank. Go right to the broken bridge. Use plank on bridge. Enter path and go forward to the crack. Take the bucket under the first banana palm.
Pick up banana bunch. Go back to the camp, up the stairs, desert and to the ferry. As shown by the sign on his shop, Dinar is on a mission from God.
Go midway that hall and down to the garden using the down arrow. Lo ok at unconscious Red Sea Aquarium, the leader of the caravan.
Combine the bucket with water from the pond. Combine the bucket filled with water with Red Sea Aquarium. He leaves to go back to his caravan.
Help the genie get back his lamp. Assil tells the slave master that he will talk to the brewer. Talk to the slave and learn that he is first class because he can read, write and swim.
Give the empty bottle back to the wine merchant to get silver coin. Talk to merchant about Sun of Cairo. Combine bananas with wine merchant.
Ask for a Sun of Cairo that 'will totally knock me off my feet'. Give your silver coin or if you still have the empty bottle to the wine merchant.
Get a Sun of Cairo. He wants a cocktail umbrella with his drink. Oh Geez! Take the way right of the Fish Burger sign.
Go forward to Giza and see Bakshish, the souvenir seller catching red scorpions in the house. Go back and the exit to the right screen.
Now, enter Sphinx. Go forward until the souvenir stand. Pick up the paper umbrella on top of the basket. Go back to the ferry and to the slave master at the bazaar.
Give the cocktail to the slave master. There you go! Take his bunch of keys. Combine keys with the slave. Talk to slave. The slave gives his time machine to Assil.
Get your reward from Genie. Ask him about everything. Learn about the pharaoh's daughter who is now at the Underworld. The way to the underworld is in the Sphinx.
Go back to Cairo. Tell the Pharaoh where his daughter is. Nice statues. Go forward until you reach the Pharaoh.
Talk to the pharaoh. He will give his daughter and half of his kingdom as a reward to get his daughter back.
He gives the key to the Sphinx - hand of the locksmith. Find the Pharaoh's daughter. Go to the Sphinx right of the Fish Burger sign.
Combine the hand of the locksmith with the hand mechanism on the Sphinx' right paw. Enter Sphinx. Enter hall. Someone threw a rock at Assil.
The energy bar goes to red. Go to the right and bottom screen to see a pillar with dents. It is the unfinished ramp to the top on the right side of the great hall.
See electric eels are swimming inside the aquarium at the middle of the great hall. Pick up and read memo 1 from top of the crate in front of the electric eel aquarium.
The mummy is missing. Go to left side of great hall. Look at tracks in the soil - very interesting formation of lines. Pick up the hammer leaning on left wall above the tracks.
Go to bottom of screen and climb up on the left ramp. Pick up and read memo 2 lying on one of the post's shelf.
The switch is on the wrong wall. Continue up and look again at the electric eels at the aquarium. Take the right ramp going down to the unfinished end.
Look on the edge and see a sack of concrete on top of the doorway. It is unreachable. Combine the hammer with sack of concrete.
The sack falls off. Continue down the ramp. Look down and see memo 3 lying on the plank. Assil can't reach it. Go back to the top of the ramp.
Walk around the rim of the aquarium and enter the upper scaffolding. Climb up and enter the head of the sphinx. It has a nose depicted on it and a keyhole the shape-mold of a nose.
Look at the nostril hatch on both sides of the nose stand. Look at the stand on the left and it has round hole.
Pick up the canned figs on top of crate at abandoned lunch place left of the circular ledge. Combine bucket with water to get bucket filled with water.
Go back down to the floor of the great hall using the left ramp. Go to the left of Great Hall and to the tracks on the soil.
Combine sack of concrete with tracks in the soil. Then combine the bucket filled with water with tracks filled with cement.
Pick up cast form. Go to right side of Great hall. Combine cast form with pillar with dents. Use pillar with dents. Use ladder. Pick up and read memo 3.
The exit nose key was with the memo. Assil's father has the other key. Climb the left ramp. Climb up to top of Great Hall. Climb up the upper scaffolding to the Head of the Sphinx.
Use nose key on nose keyhole of the right stand. Dinar appears. I 'm so sophisticated. There goes Dinar.
Watch the bed of nails incident. Go back to the ferry. Talk to Tarok. Father, don't call me Junior! Talk to Father and learn that he forgot where the key is.
See the picture of the locksmith. Uhm, no hand, no nose. Eh, one eye only. Enter home and go to your bedroom.
Enter stairs to go up. Look at the costly pillar on the right. Look at the construction at the bottom. Use lever and see the secret compartment.
Go down to the main room and examine the secret compartment. Take the eye of the locksmith key. Talk to Father again.
Use the hand key on mechanism to enter the Sphinx. Enter Hall and climb to the top to get to the Head of the Sphinx. Use the eye of locksmith key on mechanism.
Use the cord that dropped down. See that the water is drained. Enter descent yellow ramp going down the aquarium.
If Assil mentions about looking at his health condition. It's time to eat. Combine canned figs with nostril right of the nose stand.
The bed of nails slashed the can. Enter nostril. Pick up tasty figs. Use tasty figs. See that your energy level is to the max.
Enter descent. Pick up electric eel. Combine electric eel with time machine, thus charging the time machine. This Assil went back in time to see the other Assil.
The scale weight thrown by the other Assil is in inventory. Look at the stone pedestal left of the yellow doorway. See that it has a weight inserted.
Go to the stone pedestal the right of the yellow doorway. Combine the scale weight with stone pedestal. The yellow door opens.
Enter gate. Go back to right of room and pick up the baseball set. The baseball set is made up the bat , cap and baseball.
Talk to the mummy and learn about the strange construction. He's going to test the red button.
Go left to the strange construction. Assil will stand on the strange construction. Use construction. Bye, Bye!
Chapter 5. Into The Dark. It's pitch black in here at the underworld. Use the emerald tiara. Go down and enter bridge. Meet the Hell Jackal.
Combine the baseball with the Hell Jackal to play catch. There are no dead ends to the game.
Persuade the door to let me in. Look at gate. Enter teeth. The gate will talk. Talk to gate by placing the cursor on his nose area.
His memory is shot. Go to the stone area on the right. See a broken fuse and lid. Use lid. See that there are clamps for fuses to connect the blue eyes, red memory, yellow thinking and green ears.Warum offerz? Offerz Gameshop GmbH. 0. Altersempfehlungen der PanEuropean Game Information (PEGI) abgedruckt. zum Beispiel hat das Game Ankh durch die USK eine Einstufung ab 0 Jahren. XL, Bd. 2, New York ; ders., Les Chapelles de Tout-Ankh-Amon, MIFAO 72, Game-B oxes and Accessories from the Tomb of Tut'ankhamun, Oxford ;. ANKH: SPECIAL EDITION Condition of Item The cd-rom, manual, case and case cover are all in very good condition. Game Description Ankh is a remake of the. It is down to the buyer to ensure that this game Ankh Game work on their console. Die Zähne des Diskhalters sind unbeschädigt. Die Figuren in Ankh werden teilweise von bekannten Synchronsprechern gesprochen. Ian's Computer Games jaz Diese Zahl wurde nach zehn Leisure Suit Larry erreicht. Die Hauptfigur Assil wird durch einfaches Klicken mit der Maus von einem Punkt zum anderen bewegt bzw. Auf die Beobachtungsliste Beobachten beenden Ihre Beobachtungsliste ist voll. Ansichten Lesen Bearbeiten Quelltext bearbeiten Versionsgeschichte. Mehr zum Thema - wird in neuem Fenster oder Tab geöffnet. Dabei schwenkt die Kamera abwechselnd zwischen den Dialogführenden hin und. Kostenloser Versand. Bei Dialogen kann durch Multiple Choice ausgewählt werden, was die Spielfigur von sich gibt. Die Hülle bzw. Sanitarium - A timeless point-and-click horror adventure game! I click here sell fakes or copies. As a reward, a wine bottle is given. Besoin d'aide? Go up to the article source garden to see the pharaoh's main table. Utiliser un code. Combine bucket with water to get bucket filled with water. Voices, sounds and music were very well chosen. Climb up and Weippert the head of the sphinx. Another Alt-Tab will close the list. The player takes the role of Assil, the son of a respected architect in Cairo. Osiris is not happy.